红迪玩家评价纳塔主线任务
目前过完任务的人还不多,只有一个集中讨论贴,回帖按点赞顺序翻,点赞小于等于1的不翻。
I just respect that we finally got an Archon who gives a shit about their people and doesn't let (or worse aid) the Fatui and Abyss kill everyone in their nation.
我尊重我们终于有一个真正关心自己人民的神明,不会放任(或帮助)愚人众和深渊教团在他们的国家杀害所有人。
Fontaine: The Traveler shows up just as the region's main gimmick, the Oratrice, has started malfunctioning. It turns out the Archon set a secret plan in motion 500 years ago to trick fate and save everyone from the prophecy. But there's a twist, because the current Archon is actually a normal person pretending to be the Archon from 500 years ago!
Natlan: The Traveler shows up just as the region's main gimmick, the Sacred Flame, has started malfunctioning. It turns out the Archon set a secret plan in motion to secretly prepare for the disaster she predicted would happen 500 years later. But there's a twist, because the current Archon is actually the Archon from 500 years ago pretending to be a different person!
Let's just say I have a looooot of issues with it so far. And it certainly doesn't help that my introduction to the Archon Quest was having it immediately paused by the graffiti quest. I know focus mode exists, but that's just poor planning for the start of a new patch.
枫丹:旅行者刚到达这个地区的时候,订书机正好开始出现故障。结果发现,神明在500年前就制定了一个秘密计划,以欺骗命运并拯救大家免于预言的灾难。但有一个转折点,因为现在的神明其实是一个普通人,假扮成500年前的神明!
纳塔:***涉剧透不翻译***,主要是在吐槽套路有点像。
总之,我对这点有很多问题。而且我的神之任务刚开始就因为涂鸦任务被阻塞,这肯定没什么帮助。我知道有专注模式,但这在新版本开始的时候是一个很糟糕的安排。
Like Fontaine it started off well but went south.
Unlike Fontaine which had two great acts, 4.1 and 4.2, Natlan went south in the middle of 5.1.
The moment we were told that we weren't allowed to participate in the story I knew the writing was on the wall for Natlan's archon quest. And then, even though our only reason for coming to the tourney was to talk to the pyro archon, for no reason we totally forget about talking to the pyro archon and head off with Mav to her village for no reason. How do you screw that up so badly writer?
This was worse than Inazuma where we only went to Inazuma to talk to Raiden but then were forcefully conscripted by the writer to work for the rebels against Raiden. At least we had a reason for why we didn't talk to Raiden (forced conscription via writer fiat). But in Natlan we have no reason why we left with Mav without even trying to talk to Himeko.
The least you could have done is have us TRY to arrange a meeting but be told off by her secretary when we do.
Actually what were we even going to talk to the pyro archon about? It seems like having a meaningless empty two second chat with the archon/Neuv is more of an obligation than a purpose at this point in the story because the writers don't want to commit to any real motivation for the Traveler's journey. Especially after how garbage and bungled 4.7 was.
I didn't have time for 5.2 because I had to head to bed for work but by what I see I am going to hate every second of it.
就像枫丹一样,纳塔的开头也很好,但后来发展得很糟糕。
不过与枫丹不同的是,枫丹有两个很棒的章节,而纳塔则在第一章中途就开始变糟。
***涉剧透不翻译***。你怎么能把剧情写得这么糟糕呢,编剧?
这比稻妻还要糟糕。在稻妻,我们只是去找雷电将军谈话,但却被编剧强行征召为叛军反抗雷电将军。至少在那里,我们有个理由说明为什么没去和雷电将军谈话(因为被编剧强行征召了)。但在纳塔,***涉剧透不翻译***。
我没时间玩第二章,因为我得上床睡觉准备工作,但从目前看到的情况,我会讨厌其中的每一秒。
First of all Act 2 was absolutely a banger.
Second, Act 1 I felt like it was a bit clunky. I just wonder what new player’s experience will be if they chose to skip all the other nations before going to Natlan because there were important lore bits that we only found out at the end of the other region archon quests that makes more sense playing through Natlan. The introduction traveling to the new nation seemed so outdated imo, like Traveler was none the wiser. I understand they’re expecting players to take advantage of that new Quick Start to skip from Mondstadt over to Natlan. Idk as someone who enjoys the lore and consistency, it just was a little bit clunky. But the next act was so good!
首先,第二幕很棒。
其次,我觉得第一幕有点不流畅。我在想,如果新玩家选择跳过所有其他国家,直接去纳塔,那他们的体验会怎么样?因为在其他地区的神之任务的结尾,我们才了解到一些重要的背景故事,而这些故事让纳塔兰的剧情更加合理。感觉到新国家的引入方式有点过时了,好像旅行者还是什么都不知道。我理解他们期望玩家利用新的快速开始功能,从蒙德城直接跳到纳塔。对于我这种喜欢故事和连贯性的人来说,第一幕确实有点不流畅。但接下来的剧情很精彩!
I'm not a fan of how vague everything is. I feel like I'm not being given any meaningful context for things like the Sacred Flame or a satisfying reason for why we never saw any Natlan NPCs outside Natlan. And it feels super convoluted for the sole purpose of being convoluted.
我不喜欢一切都这么模糊。我觉得没有给出任何有意义的背景信息,比如神圣之火,或者我们为什么从未在纳塔以外的地方见过纳塔NPC的令人满意的理由。而且感觉一切都变得非常复杂,好像只是为了复杂而复杂。
I finished it, and I think it's like a 6/10. I didn't really like it all that much since the pacing's off, and you don't have enough information or good enough interactions to get attached to the playable characters. The plot doesn't really help with that either, and it's kind of predictable and boring. Sumeru and Fontaine both had amazing intros and characters with personalities that were distinct and fascinating. Both nations also felt magical, and it's just not the same vibe from Natlan. I hope the next parts will be better.
Edit: I forgot to mentions this, but the Pyro Archon feels a bit one-dimensional, and not nearly as interesting as the others. Again, I'm hoping the next parts will go more in depth about her.
我玩完了,觉得大概能打6分(满分10分)。我不是特别喜欢这部分,因为节奏不好,也没有足够的信息或良好的互动让人对可玩角色产生情感共鸣。剧情也没帮上什么忙,有点可预测和无聊。须弥和枫丹的开头和角色都很精彩,角色个性鲜明且引人入胜。那两个国家也充满了魔幻气息,而纳塔就没有这种感觉。我希望接下来的部分会更好。
补充一下:我忘了提了,火神感觉有点单一,不像其他神那么有趣。同样,我希望接下来的部分能更深入地讲述她的故事。
虎扑JR1817880581
· 河北说实话,枫丹4.0的时候我很讨厌芙宁娜,这次我决定接受教训,等等再做结论。
绯玖岚
· 中国香港Reddit 对卡齐娜那个黑哥首领评价很好,负责任,武器很酷,关心孩子,还跳的一手好街舞